Burning Life 2009
I did an installation for Burning Life again this year, 2009. The theme, borrowed from Burning Man, was Evolution.
What I built was a "Tree of Life" that you could ride from base to tip along a random path. If you intersect an "Environmental Factor" (the colorful spherical things) on the journey you are ejected. If you make it to the bubble your road stays with your name over it. The tree starts off empty and over the course of the event it filled out with the glowing bubbles of the survivors.
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Tags: burning life, burning man, second life
Moved to OpenSim on osgrid.org
How long before Linden Lab really starts to worry about that statement?
Anyway, I’ve moved to the self (ok, RL self) hosted EyeRee region on osgrid.org.
Stop by and get a free copy of the Irie Beholder. Look around. I’ve re-created Irie Life, Knowledge and Mind Share.
Whole place is still very much a work in progress.
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Burning Life 2008
For almost an year I have been thinking about various builds for Burning Life 2008. The theme, borrowed from Burning Man 2008, is “The American Dream”. I kept focusing in on one aspect of this: given all the diversity of American culture, what is that makes us all Americans?
I had lots of ideas, all of which were too vague to be built, or too complex for Second Life to support, or just silly. When I claimed my plot for this year’s festival, I still didn’t know what I was going to build.
So, I went looking through my inventory for anything to make my bare rectangle of playa unique and I came across a “thought balloon” attachment I had made a few months ago.
After a few days of tinkering I ended up with this:
That’s some 60 randomly colored heads each with a thought balloon. The pictures shown in a thought balloon is picked randomly every few seconds from a set of some 20 or so pictures. I selected those pictures because they represent things I tend to think about and, I believe, are things that most of us think about.
If a visitor touches a head, it changes color. If a visitor touches a thought balloon, the picture shown in that thought balloon is briefly flashed on all the nearby thought balloons.
I also finished up the attachment and have been giving copies away to visitors. It is also listed on SL Exchange. The attachment comes with over 200 pictures and can easily be customized to display any picture. Since I made the entire thing full permission and put it under a Creative Commons license, anyone can customize it in any way they want.
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Changes
Well, Anshe Chung Studios decided to recycle the Unreal Woods sim I was on. They gave me other land and some bonus tier. But I got very little notice and wasn't too happy with the land that was available.
In the end I took three different plots of commercial land because I thought I could turn them over pretty quick. So far two have sold. The last is here. I doubt that they would recycle a commercial sim. Maybe.
For now, I guess I'm living on my Burning Life plot. GavinLeigh Wake happened to catch a picture of me as I was claiming this plot. See his great blog post for deatils on how to claim your own plot for Burning Life.
I'm not sure where I'm going after that. An OpenSim grid has some appeal, but would Eye Ree be Eye Ree anywhere else?
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Burning Life 2007
For Burning Life 2007, I created an exhibit entitled Knowledge:
Knowledge is now on display on my land in Unreal Woods. To date, people have donated nearly 100 of their own snapshots to the exhibit.
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Irie Life
For a while I had land in Fillip at the northern most point on the original mainland continent. On it I built a very large scale sculpture as a tribute to emergent complexity. It also had a vendor for my Irie Beholder and a gallery for my Vivid Purple series of digital artworks.
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Irie Beholder
This was my first decent Second Life creation:
The monster is an “attachment” for an avatar that poses the avatar hanging out of it’s mouth.
I finished the beholder just as Burning Life 2006 was starting, so I toured the event wearing it:
Since then, I’ve sold a bunch of them. It has become a popular Halloween costume. You can buy your own copy of the beholder in world or at SLExchange.
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Hello
I've been exploring and creating in Second Life since early 2006. I've decided to post some of my discoveries and observations here.
In real life I'm a software engineer. I've been building distributed systems since before there was a World Wide Web, and pretty much as long as there has been an Internet (but ARPANET predates me by a bit).
Virtual Words interest me from a technical perspective. However, it is the emergent social and artistic aspects of Second Life that make it a very special thing.
The moment I first logged on and started shaping Eye Ree, my avatar, Second Life became a tool for my personal artistic expression. It is a medium as pliable as software, while aspiring to be as tangible as the physical.
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